@startuml
sprite $exclamation_triangle [48x48/16] {
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0003FFFFFFFFFFFFFFFFC000004FFFFFFFFFFFFFFFFC0000
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005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE4000
000024444444444444444444444444444444444444300000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA_EXCLAMATION_TRIANGLE(_alias) ENTITY(rectangle,black,exclamation_triangle,_alias,FA EXCLAMATION_TRIANGLE)
!define FA_EXCLAMATION_TRIANGLE(_alias, _label) ENTITY(rectangle,black,exclamation_triangle,_label, _alias,FA EXCLAMATION_TRIANGLE)
!define FA_EXCLAMATION_TRIANGLE(_alias, _label, _shape) ENTITY(_shape,black,exclamation_triangle,_label, _alias,FA EXCLAMATION_TRIANGLE)
!define FA_EXCLAMATION_TRIANGLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,exclamation_triangle,_label, _alias,FA EXCLAMATION_TRIANGLE)
skinparam folderBackgroundColor<<FA EXCLAMATION_TRIANGLE>> White
@enduml